A Smoother Ride: Server Stability and Exploit Fixes Bolster Dune: Awakening’s Infrastructure
With over 189,000 concurrent players during its launch week on Steam, Dune: Awakening has proven to be a massive success for Funcom. However, with great popularity comes great pressure on backend systems—and the July patch brings much-needed reinforcement to the game’s technical infrastructure Dune Awakening Solari.
Patch 1.1.17.0 includes improved client and server stability, a change that might not sound flashy but significantly enhances the player experience. Stability issues have plagued the game since launch, ranging from rubberbanding in desert zones to disconnections during major events. Fixes in this patch aim to minimize such occurrences, making long play sessions less risky.
A particularly nasty bug involving rubberbanding near small shipwrecks has also been addressed. Players would often get stuck in a looping animation state, which not only disrupted gameplay but sometimes forced logouts. Fixing this issue demonstrates Funcom's commitment to eliminating immersion-breaking problems.
The update also closes two major exploits: one involving experience farming via points of interest, and another that allowed item duplication in social hubs. Both exploits had the potential to unbalance progression and the in-game economy, especially in PvP. Removing them keeps the competitive landscape fair and encourages legitimate play.
From a development standpoint, this is the seventh update or hotfix in July alone. That pace shows an aggressive and responsive patch cycle. Players may still encounter bugs, but the rapid iteration signals a developer that is listening and adjusting in real-time Dune Awakening Items.
As Dune: Awakening marches toward its console debut in 2026, these infrastructure improvements lay the groundwork for a smooth cross-platform experience. Whether you're a solo explorer or a clan leader managing resources, server stability is key—and Funcom appears determined to deliver.