In the pitch-centric world of MLB The Show 25, the submarine and sidearm pitchers carve out a special place. Unlike standard overhanders, these low-release Cheap mlb 25 stubsarms invite a style of play rooted in deception, timing chaos, and strategic mismatch. Playing alongside or against them introduces a layer of nuance that demands adjustment, creativity, and often, a fresh perspective on what makes a pitcher effective.
At the heart of this arcane category are two true submarine pitchers—those whose hand nearly kisses the dirt before launch. Tyler Rogers is perhaps the most iconic. His exaggerated, low ride makes him stand out visually and functionally. In online settings, his presence is enough to force mis-timed swings, late recognition of pitch types, and general discomfort. Adam Cimber also delivers from a notably low slot, though his motion is slightly more contained—still profoundly disruptive in execution.
Complementing them are sidearm pitchers: Ottavino, Milner, Schreiber, Hill, Kolarek, Lawrence, and Thompson. These hurlers may not scrimp height as much, but their lateral release builds across-plate movement and unconventional spin, challenging batters’ typical tracking habits. Milner’s motion, for instance, marries a low release with pinpoint control and a deceptive fastball-slider combination. He becomes lethal, especially when his mechanics offset power-battering tendencies.
Using these arms effectively requires skill. Velocity won’t win—it’s about precision. Sequencing a biting slider after a sinking fastball, tunneling pitches with deceptive angles, or using eye-level changes to disrupt anticipation all play into their strengths. In modes like Diamond Dynasty, such arms become wildcard weaponry—a bullpen asset that unbalances the rhythm of even elite hitter cards.
Customization further elevates the allure. In Road to the Show, the generic pitching styles allow ballplayers to adopt submarine or sidearm arms early. Generic Windup 6, 7, 108, and 199 carry that low-release style, as do Generic Stretch 5, 71, and 108. Franchise Mode customization allows similar edits. Players can craft cadences and deliveries that feel distinct. Choosing a submarine windup isn’t just about visual flair—it affects timing, perception, and performance. It trains muscle memory differently and rewards the patient, observant gamer.
Context also matters strategically. Submarine pitchers excel against fly-ball hitters, forcing grounders and weak contact. Their angle neuters lift. That makes them ideal as change-of-pace relievers in later innings—perfect for double play or contact-heavy lineups. Sidearmers jam opposite-handed hitters, forcing awkward swings and movement misreads. In rivalry or ranked settings, introducing a sidearm or submarine arm mid-game can disrupt hitter rhythm drastically.
That said, they’re not a cure-all. With limited arsenal and typically lower stamina, they are best used in short bursts. They require strong sequencing and timing. Their predictability can be exploited in long stints once batters adapt. Their success hinges on finesse, game awareness, and discipline.
Ultimately, those who value feel, timing, and strategic artistry will gravitate to submarine and sidearm pitchers. They’re not about overpowering. They’re about outsmarting. They make each mound appearance a learning opportunity and each batter-pitcher matchup an interactive rhythm. MLB The Show 25 doesn’t just include these arms—it celebrates the art of deception, giving players a chance to embrace the beauty of unorthodox movement.